A short code-only demo based on “To the Moon”, by Dunderpatrullen. Done with three.JS
and WebGL
. Every element is procedurally generated. The buildings are generated by a set of randomized vertex layouts, and the roads are a basic voronoi spliced by a rubik’s cube grid.
This was done as an assignment for a procedural graphics class I took at the University of Pennsylvania. It also required having some post processing.
It was developed in approximately 1 week. Check out the source at Github