A short code-only demo based on “To the Moon”, by Dunderpatrullen. Done with three.JS and WebGL. Every element is procedurally generated. The buildings are generated by a set of randomized vertex layouts, and the roads are a basic voronoi spliced by a rubik’s cube grid.

This was done as an assignment for a procedural graphics class I took at the University of Pennsylvania. It also required having some post processing.

It was developed in approximately 1 week. Check out the source at Github

Try it here!